Outline of Results Briefing held on November 6, 2012

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Here is a breakdown of sales for the Digital Entertainment segment.
MMO (the bottom): DRAGON QUEST X (DQX) was launched in the First Six-Month Period, which marked a promising start. MMO results for the First Six-Month Period are at the same level as the preceding full fiscal year. However, DQX’s development costs, which had been capitalized into the content production account, were expensed at once upon release of DQX’s package software. Due to this accounting treatment, it seems that profitability is stagnant, but the figures are in line with our plan.

Social Gaming & Others (the middle) increased in earnings, contributing positively to the overall profit. Here is a comparison of FY2011/3, FY2012/3 and the First Six-month Period. Looking at the First Six-month Period alone, results for the second three-month period ended September 30, 2012 were better than the first, and we are confident to do better in FY2013/3 than FY2012/3.

HD Games (the upper): we have several titles to release mainly in Europe and North America in the second six-month period ending March 31, 2013, including hallmark titles such as HITMAN and TOMB RAIDER. Results for the First Six-Month Period are shown here on this slide.

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