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Net sales and operating income both fell at the Merchandising segment, but we have positioned FY2019/3 as an incubation phase for new products. In particular, we have started working on developing new products based on new technologies and perspectives, including the fusion of the real and digital realms. We will be releasing a variety of new products in conjunction with the launch of major HD game titles in FY2020/3.
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Lastly, I will discuss our booking of an extraordinary loss. We booked an extraordinary loss of ¥3.7 billion in connection with a change in our business strategy for Luminous Productions Co., Ltd., a wholly owned subsidiary. We have returned to our original strategy of having the subsidiary focus on the development of AAA titles, and we will be accelerating those development efforts.