For the six-month period ended September 30 2013, we recorded net sales of ¥61,664 million, operating income of ¥4,675 million, recurring income of ¥5,669 million and net income of ¥2,606 million.
These results are identical to the revised financial forecast disclosed yesterday.
While no major HD games developed by the Company went on sale during the first half of this fiscal year, "FINAL FANTASY XIV: A REALM REBORN" (“FFXIV”) was launched on August 27 and sales have been going strong, as will be explained in more detail later. The number of subscribers has already exceeded the peak of "FINAL FANTASY XI" (“FFXI”) and we have very high expectations for the game going into the future.
The game’s results for the first half of this fiscal year are only inclusive up to September, therefore we have high expectations for contributions by subscription fee revenues that will start to be generated in October and into the second half of this fiscal year.
Please take a look at the business segment information on page 7 of the Earnings Briefing.
Net sales and operating income of each business segment is the following:
The Digital Entertainment of ¥30,636 million and ¥3,456 million, the Amusement of ¥25,003 million and ¥3,717 million, the Publication of ¥4,621 million and ¥990 million, and the Merchandising of ¥1,630 million and ¥354 million, respectively.
Excluding the Elimination or Unallocated adjustments, consolidated net sales were ¥61,664 million and operating income was ¥4,675 million.
The Amusement segment experienced a very difficult first half last year, however sales of amusement machines such as "LORD OF VERMILION III" and "GUNSLINGER STRATOS" were favorable in the first half of this fiscal year. As for the operation of amusement facilities, the comparable store sales exceeded 100% compared to the same period in last year.
Because of these improvements, the Amusement segment’s performance has improved significantly.
The Publication segment’s net sales slightly decreased on a year-on-year basis, while maintaining stable profitability. In addition to new titles, a TV animation series is also being planned and this segment will continue to generate steady earnings through promotion of TV animation series to be coupled with new title releases.