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In September, we announced the establishment of Shinra Technologies, a subsidiary utilizing cloud gaming technology. DRAGON QUEST X for 3DS and DIVE IN were about the distribution of existing games. On the other hand, Shinra Technologies was incorporated with a vision to establish a cloud gaming platform and offer games unique to cloud gaming. As a platform, Shinra will need to attract games from other than Square Enix, which may pose a conflict between partners and the Company as a publisher. In the future, we plan to have Shinra become independent by raising capital from external sources.
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This concludes my presentation on the financial results of the Period and various initiatives that are underway. Based on the above, we have revised the financial forecast for FY2015/3. We forecast net sales between ¥150-160 billion, operating income between ¥11-16 billion, recurring income between ¥11-16 billion and net income between ¥7-10 billion. Essentially, we have added the amount exceeded in the Period to our original forecast for the full fiscal year, where plans for the second half of FY2015/3 remains unchanged. We have a number of titles to be released, where some may work out well and some may not. In running the Company, I will factor in these and other risks to continue to drive our business forward. We believe now is the time for us to take an aggressive position through active investment in developing new games and releasing new titles.
This concludes my presentation. Thank you very much.