Investor Relations

Outline of Results Briefing (Teleconference) held on February 5, 2019

Outline of Results Briefing (Teleconference) held on February 5, 2019
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I am Yosuke Matsuda. I will be discussing the progress we made in each business segment in 1-3Q and our outlook for 4Q. Our 3Q plan was premised on the HD Games sub-segment offsetting sluggishness in the Games for Smart Devices/PC Browsers sub-segment, but results were disappointing as we sold fewer copies of the HD game “JUST CAUSE 4” on launch than we had expected.

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Both net sales and operating income declined YoY at the Digital Entertainment segment. 3Q at the HD Games sub-segment was marked by growth in the holiday season of digital sales, especially of “SHADOW OF THE TOMB RAIDER,” and by the launch of “DRAGON QUEST BUILDERS 2.” Meanwhile, while we released “JUST CAUSE 4,” we sold fewer units on launch than we had anticipated and were therefore unable to offset charges such as the amortization of development costs.


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